Best Lucky Build in Brotato

Best Lucky Build in Brotato

The Lucky character in Brotato might not be your first choice, but with this Lucky build, you may want to change your mind. The Lucky character typically isn’t chosen because the Luck stat seems pretty useless. Not only does it only affect a few items, but it doesn’t do great things for them. However, if you can get your hands on the items that go well with it, the Lucky character can be overpowered. Read below to learn about the best Lucky character build in Brotato

Lucky Character – How Should You Play It?

Lucky Character in Brotato
Screenshot by The Gaming Cavern

The Lucky character relies heavily on Luck–big surprise. It starts with +100 Luck. Additionally, every Luck modification is increased by 25%. You also have a 75% chance to deal damage equal to 15% of your total Luck to a random enemy whenever you pick up materials. The Lucky character also starts a run with -50% XP Gain and -60% Attack Speed, so leveling can take quite a bit of time. However, it won’t make much of a difference in the long run, so long as you level up the right Stats and get your hands on some great weapons and items! 

Lucky Character Build

Pay attention to the items we use, as they can make or break this build!

  • Weapons
    • 6x Slingshot
  • Stats to Level
    • Shoulders
    • Nose
    • Reflexes
    • Triceps
  • Items
    • Tree
      • More Trees spawn
    • Cake
      • +3 Max HP
      • -1% Damage
    • Alien Tongue
      • +30% Pickup Range
    • 2x Gentle Alien
      • +2 Max HP
      • +5% Damage
      • +5% Enemies
    • 6x Baby Elephant
      • 30% chance to deal damage equal to 25% of your total Luck to a random enemy when you pick up a material
    • Broken Mouth
      • +5 Max HP
      • -1 HP Regeneration
    • 2x Glasses
      • +20 Range
    • 2x Alien Eyes
      • Shoots 6 Alien Eyes around you every 3 seconds dealing damage equal to 50% of your Max HP each
    • 4x Metal Detector
      • +5% chance to double the value of picked up materials
      • +6 Luck
      • +2 Engineering
      • -5% Damage
    • Recycling Machine
      • Gain 35% more materials from recycling items
    • 3x Cyberball
      • 25% chance to deal damage equal to 25% of your total Luck to a random enemy when an enemy dies
    • Medal
      • +3 Max HP
      • +3% Damage
      • +1 Armor
      • +3% Speed
      • -4% Crit Chance
    • Missile
      • +10% Damage
      • -4% Attack Speed
    • Pocket Factory
      • +2 Engineering
      • Killing a tree spawns a turret
    • 3x Scope
      • +2 Ranged Damage
      • +25 Range
      • -7% Attack Speed
    • 3x Shady Potion
      • +20 Luck
      • -2 HP Regeneration
    • Wings
      • +10% Speed
      • +30 Range
      • -2 Elemental Damage
    • Wandering Bot
      • Spawns a little bot that slows down nearby enemies
    • 3x Clover
      • +20 Luck
      • +6% Dodge
      • -2% Life Steal
    • Vigilante Ring
      • +3% Damage at the end of a wave
    • Crown
      • Harvesting increases by an additional 8% at the end of a wave
    • Alien Baby
      • +15 Max HP
      • +8% Enemy Speed
    • Wolf Helmet
      • +10 Elemental Damage
      • +20 Luck
      • -5 Engineering
    • Sifd’s Relic
      • +100% chance to instantly attract a material when it’s dropped

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